TheGamersHub is proud to present your exclusive ticket into the Blur Closed Beta on Xbox 360. Quick runthrough, you will need an email as I will clearly restate later, you will have to go to www.Blurthegame.com/beta and enter the code we give you if you are selected as a winner. Then you will receive an email when the beta opens on March 8th, 2010 with your code to input into your Xbox. Simple as that.
We are going to be giving away a total of 145 codes.
35 on here and 10 on our Twitter account THIS FRIDAY as part of our Free Stuff Friday.
Now how do you win the 75 codes on this site? Simple. Just email Contest@thegamershub.co.uk with the name of your favorite racing game and be entered to win one of the codes we have. 35 random winners will be chosen by our staff to participate in the beta.
THE CONTEST STARTS 3/2 at Midnight. So be ready, winners will be announced THIS FRIDAY.
As for our Twitter giveaway, that will kick off on Friday, at a time to be announced later this week so be sure to follow @ShadyDevil99 and @TheGamersHub for more on how to win Beta codes.
REMINDER:
To get in the beta, you will need to take one of the attached codes and enter it at www.Blurthegame.com/beta. When the beta starts, the person who entered the code on the site will get an email with an Xbox 360 code that will let them into the beta.
Here’s 8 Screenshots to satiate you until March 8th.









March 2, 2010
#1
Game pics look cool. It’s hard to resist some wheel time on an arcade type racer. I like games better with actual branded cars. I think I will be trying to win a code.
March 3, 2010
#2
not bad not bad, i got they beta, jst to try it, wont buy, boycotted activision aggeeeess ago, just want to see the screen tearing and poor graphics with my own eyes, instead of flash embedded videos that downscale the rez and framerate. i know its a beta, and i know its not finished, but betas these days are for server stressing and tweaking, and the games always come out, almost identical to the beta. as i said, they are for tweaks, there wll be no majour graphical enhancements before release on may28th uk. theres not enough time…….and anyway, theve got nothing on
Motorstorm 3
Twisted Metal 4
Ace combat 7
The mark of kri
Starhawk
SSX
Uncharted 3
Resistance 3
Killzone 3
God of war 3
Gran turismo 5
Grand theft auto 5
syphon filter 5
The last guardian
Agent
infamous 2
all exclusive…even ssx an ea game?!!! real news , better believe im not joking either. peace. follow twitter mrpurple101 ps3 forever
March 6, 2010
#3
Thanks for the code guys =D
PointsCardMarch 8, 2010
#4
No more Codes! Sorry.
PointsCardMarch 8, 2010
#5
Ok, loads of codes are going on twitter! @TheGamersHub
PointsCardMarch 8, 2010
#6
I’ll retweet them XD
PointsCardMarch 11, 2010
#7
After giving Blur a good test out last night, I can say it’s not really the game for me. The game looks very pretty certainly, and has a bit of a Mario Cart feel to it with the powerups and stuff – but I feel it loses a fair bit of charm in the implementation.
PointsCardI’m not a hardcore racer, but I do like the odd game here and there. If they’d stuck the burnout engine in this, with the powerups I’d be all over it like a rash – but to me, something just doesn’t quite gel with this game.
March 11, 2010
#8
So you’re looking more for a crashing simulator than a racing game?
PointsCardMarch 11, 2010
#9
Not so much a crashing simulator, but the driving in burnout feels a lot smoother. It could be just something my brain isn’t getting about drifting in Blur, or maybe aiming the powerups, but even the way the cars take damage in Burnout is more appealing to me – more believable crashes.
PointsCardMarch 11, 2010
#10
Is the drifting much good in the game? Still haven’t got a chance to play it =( I liked the drifting in GT5 prologue and NFS =)
PointsCardMarch 11, 2010
#11
In my mind, no. At least initially its very hard to pull off effectively, which is very offputting as I’m used to games trying to draw you in rather than push you away.
PointsCardIf you pull off a drift you get bonus “fans” (experience), but it’s not intuitive as you’re driving that hammering the brake on and off will produce the best drift.
It may be I still haven’t gotten the knack, but it’d be nice to have some kind of tutorial system to take you through the physics of the cars in this game before lumping you right in on the track.
March 11, 2010
#12
“as I’m used to games trying to draw you in rather than push you away.”
PointsCardIsn’t that the difference between a front and rear drive car?
March 11, 2010
#13
Ahahaha. Or an adverse camber.
PointsCardMarch 11, 2010
#14
Yeah, a tutorial system would be a good addition =) Took me ages to get the hang of drifting in GT5 prologue and its so simple to do when you know how =O
I can imagine its the same in Blur
PointsCardMarch 11, 2010
#15
Heh, I expect it is. Still – it is very very shiny and impressive overall. If I didn’t have other racing options it’d certainly fill that gap in my games collection
PointsCard