Call of Duty: Modern Warfare 3 (often stylized as Call of Duty: MW3) is a modern-military first-person shooter developed by both Infinity Ward and Sledgehammer Games (along with Raven for the multiplayer and with Treyarch for the Wii version) and published by Activision (Square Enix in Japan) for the Xbox 360, PlayStation 3, Wii, and PC on November 8, 2011. It was later ported to the Mac by Aspyr on May 20, 2014.
The third game in the Modern Warfare franchise and the eighth Call of Duty installment, players continue where the story of Modern Warfare 2 was left off and control several protagonists (from the elite U.S. Delta Force and British S.A.S. to the disavowed Task Force 141) as they try to end World War III and bring the Inner Circle, led by Russian Ultranatonalist Vladimir Makarov, to justice.
The game uses an enhanced version of the IW Engine (now at version 5.0), adding numerous texture, lighting, and audio improvements. This installment also features a new co-operative game mode (Survival Mode) and numerous multiplayer updates (such as replacing “killstreaks” with a new point-based “Strike Chain” system).
A handheld companion game was developed by n-Space for the Nintendo DS, titled Call of Duty: Modern Warfare 3 – Defiance, which was released in-tandem with the main game. Although it features a similar first-person experience with both single- and multi-player modes, the game’s story is unique and takes place before the main game’s story (where U.S. and British forces attempt to halt the Russian invasion).
It is the last game in the series to receive Mac, Wii, and DS versions and the first game developed by Sledgehammer
Like in the previous Call of Duty games, Call of Duty: Modern Warfare 3 features multiple playable characters belonging to different worldwide military groups that you can expect to jump into and out of very frequently during specific points of the game. Also quite like the previous Modern Warfare games, you can expect for not all of the main protagonists make it out alive.
Task Force 141 (disavowed) / Loyalists
Formerly a multi-national special operations force whose goal was to terminate Vladimir Makarov, Captains John Price and John “Soap” MacTavish became rogue after the betrayal of commanding officer Lieutenant General Shepherd (who used the unit to start the war in attempt to strengthen the power of the United States). On “everyone’s shit list”, Price and Soap joined forces with the Loyalists (a Russian military force based in Northern India who remain loyal to Russia’s established government lost after the events of Call of Duty 4: Modern Warfare).
- Captain John Price (playable) – Formerly with the S.A.S. and a was the impromptu field commander of Task Force 141. He is playable in the mission “Dust to Dust”.
- Yuri (playable) – A Russian Loyalist and ex- Spetsnaz operative who accompanies Price and Soap in their vendetta against Makarov. He is playable in the missions “Persona Non Grata”, “Back on the Grid”, “Return To Sender”, “Bag and Drag”, “Eye of the Storm”, “Blood Brothers”, “Stronghold”, and “Down the Rabbit Hole”.
- Captain John “Soap” MacTavish (playable) – The main protagonist of Call of Duty 4: Modern Warfare, Soap was part of the 22nd S.A.S. Regiment and then a field commander of Task Force 141 prior to this game’s events. Part of the game’s prologue is shown in his first-person perspective.
- “Nikolai” – Formerly a double agent for the S.A.S. (and a non-playable ally in Call of Duty 4: Modern Warfare), Nikolai is the code name of a Russian Loyalist who assists Price, Soap, and Yuri throughout the campaign.
- Sergeant Kamarov – A charismatic Russian Loyalist (and non-playable ally in Call of Duty 4: Modern Warfare) who appears briefly in the missions “Eye of the Storm” and “Blood Brothers”, joining Price’s squad in the Czech Republic in an attempt to kill Makarov.
Delta Force is one of the elite counter-terrorism forces of the United States and the Special Mission Unit of the United States Army. The primary unit of focus on Call of Duty: Modern Warfare 3 is Team Metal, led under the command of Master Sergeant “Sandman”, participating in a variety of missions throughout the war. (From hijacking a Russian nuclear submarine in the Battle of New York to rescuing the United States Vice President in Hamburg, Germany)
They are purchasable allies (as Delta Squad) in Survival Mode (in groups of five wielding M16s)
- Staff Sergeant Derek “Frost” Westbrook (playable) – Playable in the missions “Black Tuesday”, “Hunter Killer”, “Goalpost”, “Bag and Drag”, “Iron Lady”, and “Scorched Earth”. Although he usually accompanies Team Metal in missions, he was absent from the mission “Down the Rabbit Hole”.
- Master Sergeant “Sandman”
- Sergeant First Class “Grinch”
- Sergeant First Class “Truck”
The Special Air Service (better known as S.A.S.) is a special forces regiment of the British Army, a team (led by Sergeant Wallcroft) was dispatched after British intelligence received word of a chemical payload arriving in London, England during the war. The SAS receive their orders from a commander identified as ‘Baseplate’. His true identity is revealed during a mission briefing cutscene.
- Sergeant Marcus “Michael” Burns (playable) – S.A.S. soldier who helps track down chemical weapons in London, England. Playable in the mission “Mind the Gap”.
- Sergeant Wallcroft (formerly seen in the first mission of Call of Duty 4: Modern Warfare)
- Corporal Griffen (formerly seen in the first mission of Call of Duty 4: Modern Warfare)
- “Baseplate” – Commander of the S.A.S. operations in the war, turns out to be MacMillan (leader of the two-man sniper team with Price during a flashback sequence in Call of Duty 4: Modern Warfare). One of the few allies of the disavowed Task Force 141.
The National Gendarmerie Intervention Group (better known as G.I.G.N.) is the elite counter-terrorist unit of the French Armed Forces, shown during the game supporting Delta Force in Paris, France during the mission “Bag and Drag”. The GIGN are one of the factions in online play, and are pitted against the Spetsnaz. The GIGN are the Riot Shield squad, and wield the German-made MP5 alongside their shields. Their leader is identified under the codename of ‘Sabre’.
Andrei Harkov – an agent protecting President Boris Vorshevsky and part of the F.S.O. and is only playable in the mission “Turbulence”. Despite his best efforts and the fact that he survives an insane plane crash that no human being could ever hope surviving, he fails in his mission to protect the president when while opening the door to a helicopter which he thought was friendly, Makarov appears and shoots him in the chest before finishing him off by shooting him in the head. This is the only time a character dies while the player is in control.
- Vladimir Makarov
Makarov is the Inner Circle commander, and the Inner Circle are his closest allies. Presumably the Circle is built up of some of his surviving loyalist allies from the attack on Zakhaev International Airport at the opening of Modern Warfare 2 though whether or not this is the case or not is open to debate. Makarov acts as the commander for the team during online play, and announces when a UAV is online, etc.
Volk’s real name is unknown, but he acts as Makarov’s right-hand-man and expert bomb maker. For an unknown reason he chooses to remain in the Parisian catacombs after the chemical attack unleashed upon the city. He is eventually captured and literally dragged to the Eiffel Tower by Delta Squad before they are evacuated as the tower collapses.
Waraabe is the leader of the local African militia in Sierra Leone. The militia is known for its extreme cruelty against its own countrymen; indeed, during operations conducted within the country Soap and Price are able to witness first-hand the cruelty of the militia, who are seen to execute civilians within the area with no remorse. Waraabe meets his end after Price forces him to reveal information, before executing him as revenge for the terrorist attacks in London.
- Black Tuesday
- Hunter Killer
- Persona Non Grata
- Back on the Grid
- Mind the Gap
- Return to Sender
- Bag and Drag
- Iron Lady
- Eye of the Storm
- Blood Brothers
- Scorched Earth
- Down the Rabbit Hole
- Dust to Dust
Special Ops Mode from Call of Duty: Modern Warfare 2 returns with a new leveling system (similar to Multiplayer), online leaderboards, and online matchmaking. It is split into two separate sub-modes: Mission Mode and Survival Mode. A third mode was added later in the game’s lifecycle, titled Chaos Mode.
Mission Mode is based on the traditional Special Ops mode, where players undertake quick missions in locations based on the missions in the Campaign.
In most missions, players can earn up to three stars based on the difficulty completed (1 for Regular, 2 for Hardened, and 3 for Veteran). Some missions have no difficulty selection and instead unlock stars depending on the amount of time taken to complete. By earning stars, players unlock additional tiers of missions.
- Stay Sharp – “Test your skills on the obstacle course.”
- Milehigh Jack – “Capture President Vorschevsky for Makarov by hijacking his plane.”
- Over Reactor – “Stop the Russian submarine from having a nuclear meltdown.”
- Hit and Run – “Local strongmen are holding our embassy staff for ransom. We don’t negotiate with terrorists.”
- Toxic Paradise – “Collect samples of a deadly nerve agent in a Juggernaut suit.”
- Firewall – “Hack into enemy security sentries and reach the subway in time.”
- Fatal Extraction – “Intercept enemy intel to locate and eliminate the high value target.”
- Hostage Taker – “Use stealth to save the president’s daughter before Makarov’s men find her.”
- Charges Set – “Another round on the obstacle course with new weapons and explosive breaching.”
- Resistance Movement – “Get as many rebels to the LZ as you can. Do it quietly.”
- Little Bros – “Destroy sensitive data before the Russians get their hands on it.”
- Invisible Threat – “Use the UAV and a Juggernaut suits to find and defuse IEDs.”
- Server Crash – “Battle your way to Volk’s hideout and download his master plan.”
- Smack Town – “Relieve the local militia of their contraband.”
- Flood the Market – “Find the encryption codes in the Stock Exchange and upload them to CENTOCOMM.”
- Fire Mission – “Disable enemy anti-air defense and infiltrate their base with AC-130 support.”
- Arctic Recon
- Black Ice
- Iron Clad
- Kill Switch
- Light ‘Em Up
- Special Delivery
A new endless wave-based mode featuring increasingly-difficult waves of enemies (most of which are unique to this part of the game). As players complete waves, they earn money that can be used towards buying ammo, weapons, weapon attachments, equipment, and special air support (including air strikes, friendly AI squadmates, and care packages that provide perks). Players can also purchase a “Self Revive”, which allows them to revive themselves after a short amount of time. Easier tiers have players equipped with a Self Revive from the start. The game ends when both players are eliminated.
The mode is played on standard multiplayer maps and have unique starting loadouts based on the map’s tier. Tiers are unlocked by the player’s Special Ops level, though DLC maps are automatically unlocked when players own the corresponding DLC.
- Standard troops that commonly spawn in each wave. As players progress, they fight troops that are better armed and better armored. Some of them have C4 strapped on them, which blows up when they absorb enough damage. Some of them have claymores and randomly booby-trap areas.
- Attack dogs that incapacitate players. Some of them have C4 strapped on them, which blows up when they absorb enough damage.
- Chemical agents who booby-trap areas with toxic gas.
- Slow-moving Juggernauts with heavy armor and each wielding a powerful light machine gun. Some of them also wield riot shields. Some of them have even heavier armor.
- Attack helicopters (known as “Little Birds”), each with a front-mounted minigun.
Tier 1 (Easy)
Tier 2 (Regular)
- Piazza (DLC)
- Liberation (DLC)
- Decommission (DLC)
- Gulch (DLC)
Tier 3 (Hard)
Tier 4 (Insane)
Tier 5 (Pretty Insane)
- Overwatch (DLC)
- Black Box (DLC)
- Foundation (DLC)
- Sanctuary (DLC)
- Oasis (DLC)
- Terminal (DLC)
- Parish (DLC)
- Boardwalk (DLC)
Tier 6 (Very Insane)
- Off Shore (DLC)
Added with Content Pack 8 (and only available when owning either that pack or Content Collection 3), Chaos Mode features a never-ending wave of enemies (which grows in intensity as the match progresses) similar to Survival Mode. Equipped with a special loadout (utilizing three Self Revives), players have at least two minutes to acquire as much points as they can using a combo multiplier.
As their multiplier grows, both players earn new perks that disappear once the multiplier is broken. Players can also spend points to swap to new weaponry and can earn care packages (giving either bonus points, extra time, an extra self-revive, sentry guns, or a special ability that “freezes” the combo multiplier).
The game ends after either all players are eliminated or after both the timer and the combo multiplayer runs out. It is played in four standard multiplayer maps:
- Black Box
- Off Shore
- Terminal (free addition, based on the map of the same name from Call of Duty: Modern Warfare 2)
Face Off Mode (DLC)
- Aground (free addition)
- Erosion (free addition)
- Type 95
- ACR 6.8
Light Machine Guns
- L86 LSW
- PKP Pecheneg
- Barrett M82
- USAS 12
- KSG 12
- Winchester Model 1887
- USP .45
- .44 Magnum
- FN Five-Seven
- Desert Eagle
- M320 GLM
- Throwing Knife
- Bouncing Betty
- Flash Grenade
- Concussion Grenade
- EMP Grenade
- Smoke Grenade
- Trophy System
- Tactical Insertion
- Portable Radar
Perks make a return in multiplayer and they work much like they did in Modern Warfare 2 and Black Ops, with you unlocking the pro versions of each perk by doing their specific perk challenges. There are 15 perks total with each tier having five.
- Recon – Explosive damage marks target on radar. (Pro Ability: Bullet damage marks target on radar.)
- Sleight Of Hand – Reload your weapons faster. (Pro Ability: Swap your weapons faster.)
- Blind Eye – Enemy air support and sentries can’t detect you. (Pro Ability: Faster launcher lock-on + extra damage vs. enemy air support.)
- Extreme Conditioning – Allows you to sprint longer. (Pro Ability: Climb obstacles faster.)
- Scavenger – Replenishes your ammunition when you walk over scavenger bags that are dropped by players when they die. (Pro Ability: Extra starting magazines.)
- Quickdraw – Allows you to aim down the sight faster. (Pro Ability: Use equipment and grenades faster.)
- Blast Shield – Greatly reduces explosive damage. (Pro Ability: Makes you immune to Stun and Flash Grenades.)
- Hardline – Reduces the amount of kills required for killstreaks by one. (Pro Ability: Two assists add one kill towards your next killstreak. Deathstreaks require one less death.)
- Assassin – Makes you undetectable by UAV, thermal, Heartbeat Sensor and Portable Radar. (Pro Ability: Makes you immune to Counter-UAV and EMP. Enemies won’t see a red crosshair or name when targeting you.)
- Overkill – Carry two primary weapons. (Pro Ability: Your 2nd primary weapon can be equipped with 2 attachments.)
- Marksman – Allows you to identify enemies from farther away. (Pro Ability: Hold your breath for even longer when steadying a weapons scope.)
- Stalker – Faster movement while aiming down the sight. (Pro Ability: Delays enemy Claymores.)
- Sitrep – Highlights enemy explosives and Tactical Insertions. (Pro Ability: Makes enemy footsteps louder.)
- Steady Aim – Increases hip-fire accuracy. (Pro Ability: Allows you to aim down the sight faster after sprinting.)
- Dead Silence – Makes you silent. (Pro Ability: You don’t take any damage from falling.)
In addition to the character perks Modern Warfare 3 introduces Weapon Proficiency. Weapon Proficiency allows the player to level up their weapons the same way that the player would level up. As the player becomes more proficient with their weapon of choice they unlock upgrades for the gun.
- Kick – Reduced recoil
- Range – Increased range of Sub-machine guns
- Attachments – Equip 2 attachments to the same weapon
- Focus – Reduced flinch when shot
- Melee – Faster melee
- Stability – Reduced sway of Sniper rifles
- Impact – Greater bullet penetration through walls
- Speed – Faster movement with Light machine guns equipped
- Damage – Shotgun shells do more damage
- Breath – Hold breath while aiming down the sights for Assault rifles
Killstreak rewards are now called Strike Packages and are now split into three groups, each with their own unique selection of rewards:
- Assault – Streak reset upon death, and its rewards punish opposing team.
- Support – Streak persists through death and cannot be increased by kills with streak rewards, and its rewards support and assist teammates.
- Specialist – Streak reset upon death and its rewards grant temporary perks until death.
Similar to previous games, players can only choose up to three rewards in their “Strike Chain”. Also similar is a hidden killstreak reward (known as the M.O.A.B.) that requires 25 kills with one life (regardless of Strike Package). Similar to the Tactical Nuke in Modern Warfare 2, activating this reward triggers a countdown which afterwards kills every enemy player and destroys all enemy streak rewards in play. Unlike the Tactical Nuke, using it does not immediately end the game.
- 3 pts. – UAV – Provides the team with an unmanned aerial vehicle that shows the positions of the enemy team on the radar. It can be shot down by the enemy team.
- 4 pts. – Care Package – Call in a helicopter that drops a random point streak or resupplied ammo.
- 5 pts. – IMS – Similar to the Bouncing Betty, The Intelligent Munitions System fires an explosive projectile vertically before exploding.
- 5 pts. – Predator Missile – Call in a remote controlled Missile.
- 5 pts. – Sentry Gun – Call in a helicopter that drops a automated sentry gun. It can be destroyed be the enemy team.
- 6 pts. – Precision Airstrike – Call in a directional airstrike.
- 7 pts. – Attack Helicopter – Call in an attack helicopter. It can be shot down by the enemy team.
- 9 pts. – Strafe Run – Call in five strafing attack helicopters.
- 9 pts. – Little Bird Guard – Calls in a personal support helicopter. It can be shot down by the enemy team.
- 9 pts. – Reaper – Fires predator missiles from a reaper UAV.
- 10 pts. – Assault Drone – Airdrop a crate containing a remote controlled Assault Drone.
- 12 pts. – AC130 – Take control of the gunner seat of an AC-130. It can be shot down by the enemy team.
- 12 pts. – Pavelow – Call in a heavily armored assault helicopter. It can be shot down by the enemy team.
- 15 pts. – Juggernaut – Airdrop a crate containing heavy armor, a M60E4 LMG and a MP412 handgun. The players mobility is greatly reduced, but damage resistance is increases.
- 17 pts. – Osprey Gunner – Take control of the gunner seat of a V-22 Osprey. It can be shot down by the enemy team.
- 4 pts. – UAV – Provides the team with an unmanned aerial vehicle that shows the positions of the enemy team on the radar. It can be shot down by the enemy team.
- 5 pts. – Counter UAV – Jams the enemy teams radar. It can be shot down by the enemy team.
- 5 pts. – Ballistic Vests – Deploy a bag containing Ballistic Vests for the player team. The vest increase bullet resistance.
- 5 pts. – Airdrop Trap – Call in a helicopter that drops a booby-trapped care package.
- 8 pts. – SAM Turret – Call in a helicopter that drops a automated SAM Turret, it will destroy enemy air support. It can be destroyed be the enemy team.
- 10 pts. – Recon Drone – Airdrop a crate containing a remote controlled Recon Drone, the player can spot enemy players for their team.
- 12 pts. – Advanced UAV – Provides the team with the position and direction the enemy team is facing on the radar. It can not be shot down by the enemy team.
- 12 pts. – Remote Turret – Call in a helicopter that drops a sentry gun which can be automated or controlled by the player. It can be destroyed but the enemy team.
- 14 pts. – Stealth Bomber – Call in a large airstrike that does not show up on the enemy’s radar.
- 18 pts. – EMP – Set off an EMP that disables the enemy team’s electronics for a short period of time.
- 18 pts. – Juggernaut Recon – Airdrop a crate containing heavy armor with mobile motion sensor, a Riot Shield and a USP .45 handgun. The players mobility is greatly reduced, but damage resistance is increased.
- 18 pts. – Escort Airdrop – Call in a V-22 Osprey with drops several care packages.
- 2 pts. – Activates first selected perk.
- 4 pts. – Activates second selected perk.
- 6 pts. – Activate third selected perk.
- 8 pts. – Activate all remaining perks in the game (other than Overkill).
Deathstreak’s make a return from Modern Warfare 2. If the player dies a certain amount of times without killing a single enemy, when the player spawns they receive a Deathstreak. There are a total of 6 Deathstreak’s in MW3.
|Deathstreak Title||Consecutive Deaths||Description|
|Juiced||4||The player moves faster after spawning for 10 seconds.|
|Martyrdom||4||The player drops a live grenade upon their death.|
|Final Stand||4||The player will become downed instead of dying, while downed the player can use their primary and secondary weapons. If the player can stay alive for 20 seconds they will get back into the fight.|
|Revenge||5||The player sees the position of the player who killed them last.|
|Hollow Points||5||The players weapons do additional damage after spawning for 10 seconds.|
|Dead Man’s Hand||6||it is unlocked at lvl. 57. when the player takes lethal damage they fall like final stand but with a detonator so they will be able to donate c4 on the person(instead of the primary wepon|
Call of Duty Elite
On May 30, 2011 it was revealed that Modern Warfare 3 will ship with an out-of-game service called Call of Duty Elite that will give subscribers access to bonus content such as maps (which will still be sold separately) and performance gauging features that are modeled after stock-trading websites. In addition, players can join groups with people with similar interests through the service and make friends.
The service is not required to play Modern Warfare 3 online.
Unlike other games in the series,
- Content Pack 1 – Liberation and Piazza maps. Released on January 12, 2012 for Xbox 360 ELITE subscribers and on Feburary 28, 2012 for PS3 ELITE subscribers.
- Content Pack 2 – Overwatch map. Released on March 20, 2012 for Xbox 360 ELITE subscribers and on March 29, 2012 for PS3 ELITE subscribers.
- Content Pack 3 – Black Box map. Black Ice and Negotiator missions.
- Content Pack 4 – Foundation and Sanctuary maps.
- Content Pack 5 – Aground, Erosion, Lookout, Getaway, and Oasis maps. Iron Clad and Kill Switch missions.
- Content Pack 6 – Intersection, U-Turn, and Vortex maps. Arctic Recon mission.
- Content Pack 7 – Decommission and Off Shore maps. Vertigo mission.
- Content Pack 8 – Light ‘Em Up and Special Delivery missions. Special Ops Chaos mode.
- Content Pack 9 – Boardwalk, Parish, and Gulch.
- Content Collection 1 – Contains all content from Packs 1, 2, and 3.
- Content Collection 2 – Contains all content from Packs 4 and 5.
- Content Collection 3: Chaos Pack – Contains all maps from Packs 6 and 8, as well as the mission from Pack 7 and the game mode from Pack 8.
- Content Collection 4: Final Assault – Contains all maps from Packs 7 and 9.
Modern Warfare 3 opens with a stylish cutscene summarizing what happened in the last two games. The original Modern Warfare had Soap and Price hunt down a Russian Ultranationalist, Imran Zakhaev, who was determined to make the West fall to its knees by launching nukes (he just so happened to have taken over a launch facility in Siberia) against the US and level the Eastern seaboard. Price and Soap manage to stop him just in time and Soap ends up killing the terrorist and the two barely make it out alive.
Things get complicated in Modern Warfare 2 when the ultranationalist party takes control of Russia and makes Zakhaev a national hero and martyr. Imran’s right hand man, Vladimir Makarov, is now head of the terrorist group Shadow of Zakhaev and intends spark a conflict between the USA and Russia through a terrorist attack in a Moscow airport which ends up being pinned on the CIA. Russia invades the US and Price and Soap are once again called in to hunt down Makarov by General Sheppard. Things don’t go as planned when Sheppard is revealed to have partnered up with Makarov so he can save America from the Russians and become a national hero, using Price and Soap to tie up loose ends. Price and Soap go on a hunt for Sheppard, who’s pinned the Moscow attack on them, and eventually kill the man by a knife through the eye.
Modern Warfare 3
Modern Warfare 3 picks up right where Modern Warfare 2 left off. World War 3 is in full swing. Price and Soap have hunted down and killed General Sheppard, but Soap was badly injured and both Soap and Price are being air lifted to India to hide from the authorities, their division now disavowed.
Two Delta Force operators, Sandman and Frost, attempt to save New York from Russian invasion. It is clearly stated that New York can not be lost and Delta Force is successful in restoring US communications and destroying a Russian submarine containing enough fire power to level the eastern seaboard. Thanks to their efforts, the Russians are pushed out of America. Back in India, Soap is dying and to make matters worse, Makarov’s men have followed Price to India to “tie up” some loose ends. At this point, the player takes on the role of Yuri, Nikolai’s right hand man (he’s said to hate Makarov more than anyone else) and thanks to him, Soap is saved and the team flee India.The game now cuts to the Russian equivalent of Air Force One. The president is going to Hamburg to negotiate a peace treaty with the US. It is made clear that Russia wants peace with the west but before the plane can make it to Germany, it’s hijacked by Makarov’s men. Despite an emergency landing and the best efforts of the president’s bodyguards, Makarov kidnaps the head of state in hopes of getting Russia’s nuclear launch codes to level Europe.
Price is tipped off that Makarov is smuggling weapons through Sierra Leone to Europe. Soap, Price and Yuri attempt to intercept the shipment but are too late. They signal MI6 (who then signals MI5) that bombs may be set to detonate in London. The British government manage to find and stop one of the bombs but are too late to stop the other three. These bombs are in fact chemical bombs that unleash deadly gas. It should be noted that this is where MW3’s “disturbing” content is located. The detonation of one of the bombs is shown through the camera of an American tourist near Big Ben where his young daughter chases pigeons and gets too close to one of the trucks as it explodes.
Chemical bombs detonate all over Europe (London, Paris, Madrid) as Russian forces begin invading Western Europe. In the midst of the disaster, Sandman and Frost are sent into a now devastated Hamburg to save the US vice president. Price traces back the shipping company that shipped the bombs to a country in Africa and manages to extract information that Makarov’s right hand man, Volk, is overseeing operations in Paris and knows where to find Makarov. Still wanted, Price delegates the task of finding Volk to Sandman who completes the mission (said mission gets so intense that the Eiffel tower is destroyed).
After interrogation, Sandman learns that Makarov is planning a meeting in Prague and delegates the information to Price. Thanks to the help of the Prague resistance, Yuri and Soap get in a bell tower overlooking the meeting while Price gets into the building where the meeting is taking place. However, Makarov is aware of the assassination plot, having captured the head of the Prague resistance and nearly kills Price while destroying the tower Soap and Yuri are in. Yuri makes it out but Soap is badly injured. As the three flee, Soap begins to lose more and more blood and when Price finally brings him to safety, Soap dies, telling Price that Yuri knows Makarov personally (he discovered this when, right before the clock tower blew up, Makarov mentioned him by name as “friend”).
Price proceeds to interrogate Yuri. It’s discovered that Yuri used to work with Makarov. He was there in Chernobyl when Zakhaev got his arm blown off, he was there when Makarov pressed the button, unleashing a nuclear bomb in the Middle East. Yuri quickly realize that what Makarov was doing wasn’t patriotic, but madness. He’s the one who tipped off Sheppard that Makarov was going to shoot up the airport in Russia (he even tried to stop the attack). If Sheppard had not been a traitor, the attack could’ve been stopped. Price trusts Yuri and together they infiltrate Makarov’s mountain fortress.
Of course, Makarov is not there but they discover that the Russian president’s daughter (Athena) is in Berlin and that Makarov plans to capture her to make the president give the launch codes. Sandman and Frost fight through a destroyed Berlin to get to Athena but she’s captured by Makarov’s forces. Western governments having finally realized that Makarov is behind World War 3, Yuri and Soap team up with Delta force and raid a mine in Siberia where the president and his daughter are being held. The operation is a success, in part thanks to the sacrifice of Frost and Sandman, and the US and Russia end the war.
The war might be over but Makarov is still at large. John Price manages to locate Makarov in Dubai where him and Yuri take Juggernaut suits and march right into Makarov’s front door. Price slaughters all of Makarov’s men and Yuri is badly injured. As Makarov leaves aboard a helicopter from the top of a skyscraper, Price jumps aboard and hijacks the helicopter, crashing it onto the glass roof. As Price is about to meet his end at the hands of Makarov, Yuri attempts to shoot the terrorist but is shot and killed. In rage, Price finds enough force to jump up, take a cable, tie it around Makarov’s neck and break the roof. Price swings off Makarov’s body to safety as Makarov is hanged. The words “objective complete” appear on screen as Price lights a cigar.
Limited Edition Xbox 360 S Console
On September 2nd, at Call of Duty XP 2011, Major Nelson and AceyBongos revealed the limited edition Modern Warfare 3 Xbox 360 S console.
- A MW3 branded Xbox 360 S console, with custom paintjob, 320GB HDD and on/off and open/close disc tray sound effects
- Two MW3 branded Xbox 360 S wireless controllers, with custom paintjob; and Transforming D-Pad
- A copy of MW3 standard edition
- 1 month Xbox LIVE Gold membership card
- Exclusive Avatar content
The console will be available on November 8th 2011, same release date as MW3 and retails for $399 (US ERP).
Limited Edition Accessories
Also announced on September 2nd, at Call of Duty XP 2011, Major Nelson and AceyBongos revealed the new, limited edition MW3 branded Xbox 360 Wireless Headset with Bluetooth. Both the MW3 Wireless Headset with Bluetooth and MW3 Wireless Controller can be purchased separately from October 11th 2011. Included with each product are:
MW3 Wireless Headset with Bluetooth – retails for $69.99 (US ERP)
- Charging Cradle
- Ear Loop
- Ear Gels
- Xbox LIVE Token for an exclusive download (unspecified)
MW3 Wireless Controller (with Transforming D-Pad) – retails for $59.99 (US ERP)
- Xbox LIVE Token for an exclusive download (unspecified)
PC System Requirements
- OS: Windows® XP/ Windows® Vista / Windows® 7.
- Processor: Intel® Core™ 2 Duo E6600 or AMD Phenom™ X3 8750 processor or better.
- Memory: 2 GB RAM.
- Graphics: Shader 3.0 or better 256 MB NVIDIA® GeForce™ 8600GT / ATI® Radeon™ X1950 or better.
- DirectX®: DirectX® 9.0c or later.
- Hard Drive: 16 GB free hard drive space.
- Sound: DirectX® 9.0c or later.
- Internet: Broadband connection and service required for Multiplayer Connectivity. Internet connection required for activation.